Can You Game on a
Mac? (2017) #Helpful Post
Hey
guys, this is Austin,
and
today we're going to find out,
can
you actually game on a Mac?
So
to find out, I have two of the most recent Macbooks
in
front of me. So this is the base line 13" model,
so
it has a dual core Core i5 processor,
8
gigabytes of memory, and integrated Iris graphics.
Where
I also have a 15" maxed out model,
with
the Core i7 quad core, 16 gigabytes of memory
and
the dedicated Radeon Pro 460 graphics.
Obviously,
no one should go out and buy a
Mac
as a gaming PC, they just don't make sense.
However,
what I'm curious about is if you
already
do have a Mac for whatever reason,
can
you play games on them at all?
What's
kind of cool is that over half of my
Steam
library will work on macOS, no problem.
Now,
a couple of things actually have changed on
the
gaming side of Mac in the last couple years.
Most
notably, Metal.
This
is very similar to a lower level API,
such
as DirectX12 on the PC, or something like Vulkan,
and
essentially, it should allow us to get
better
performance by abstracting all the
stuff
in the middle and letting the game
get
as close to the hardware as possible.
To
start with, I want to try F1 2016,
which
does take advantage of Metal on the Mac.
Now
I'm going to start using the 13" Macbook Pro,
as
I feel like this is pretty similar to
the
Macs that most people are using.
So
it looks like this works pretty well.
I
don't have a way of testing the exact framerates
but
to my eye it looks nice and smooth.
No
torn frames or anything dropping too badly.
So
right now I'm using the Playstation 4 controller,
which
interestingly enough, actually just works
straight
out of the box.
You
literally just pair it via bluetooth and that's it.
Oh,
nope, you can't go flat out everywhere,
no,
no, nope, no, no, no, no. (laughs)
Okay,
so maybe you actually can't go flat out everywhere.
I
will say the graphics are not the greatest,
so
we're running at 1280 by 800
but,
I mean, I would say that this looks roughly equivalent
to
something like an Xbox 360 game
so
it's hard to know exactly how much of
a
difference Metal makes since I actually can't turn it off
but
considering that I'm running on an integrated graphics
this
doesn't look bad at all.
Next
up, we have Minecraft and because of our
wonderful
dongle life, I have to use an adapter,
but
besides that, we should be good to go.
So
max framerate, 60, VSync, yep,
Maximum,
Fancy, this is pretty much all turned up.
Minecraft's
easy. (laughs)
I
mean, after running Minecraft on the Raspbery Pi,
I'm
really not surprised that anything can run Minecraft,
but
I think the nice thing is that we're really
not
losing anything with the Macbook Pro.
Yeah,
maybe you can do stuff like shaders and whatnot on PC,
but
to be fair, a lot of mods, in fact,
I
think most of them actually should be
just
completely fine to run on Mac.
(singing
doo in rhythm)
I
was just having fun, and then Ken started
zooming
the camera and pointing at my face
so
I feel like that just made in in the video.
Next,
we have CS:GO.
Now
this is another game I know will run on Mac
but
what I'm curious about is what happens if
we
actually try to crank up the resolution and settings.
Alright,
it works but it's definitely dropping some frames.
To
be fair, we actually are playing at 2560 by 1600.
It's
decent, but let's see if we can crank
the
settings down a little bit.
Oh,
that's way better.
So
cranking the resolution down to 1280 by 800
pretty
much immediately fixes all the problems.
There
is a little bit of screen tearing though,
which
is interesting.
Almost
immediately, I could tell this is usable.
It's
definitely playable but it's not as nice
as
it would be on a machine running Windows.
So
next we have Rocket League, and again,
this
is another game that natively does support
the
DualShock 4.
So
it thinks that we can run at 900p with
pretty
much everything cranked up, so let's give it a try.
It
looks like we actually have pretty much
the
full Rocket League experience here.
Graphic
wise, on high it looks pretty nice.
We've
got stuff like the rain, and the particle effect.
And,
uh, no!
How
did that happen?
I
am noticing some framerate drops,
it's
maybe not the smoothest thing in the world
but
we definitely do have a lot of room to
crank
the graphics down if we need to.
Next,
I want to see how a more powerful Mac handles games.
So
we have the 15" Pro.
So
the first trial that I want to try
is
StarCraft 2; not exactly a brand new game
but
it does have support for Metal.
So
right now we're running at 1650 by 1050
with
everything set to high and again,
it
seems to be running nice and smooth,
which
is important for a game like StarCraft.
So
the first thing that's actually throwing me off
a
lot is actually the keyboard.
The
Command, Option, Control and Function keys
are
not remotely in the same spot as
they
are in Windows so all my muscle memory
is
just completely shot right now.
For
example, my escape key is a software key,
which
seems like it would be a big problem.
Especially
for a game where I'm actually kind of
canceling
commands sometimes but it actually kind of works.
Can
the Macbook successfully help me win a game
against
an easy AI, or I guess, a hard AI?
Yes.
The
answer is I can actually kind of play this.
Next,
we have Shadow of Mordor.
Even
though this is a couple years old,
this
has been one of my favorite games
to
benchmark PCs for quite a while
and
for what I remember, the port to Mac and Linux
is
actually pretty decent.
I
really actually do like Shadow of Mordor.
It
kind of feels a little bit like
playing
some of the Batman games
that
it's kind of a bit like a hack and slash.
Like
God of War or something but one thing
you
actually should be careful of,
especially
with these kind of more high end games,
is
to make sure that you have a Mac that's
going
to be compatible.
Lighter
stuff, like CS:GO, should run on basically anything,
but
a lot of these games specifically
do
need a dedicated graphics card, or a quad core processor,
or
something, so don't just expect that you
could
just pick up any game and it's going to work.
Yo,
am I going to beat, like, 40 guys right now
by
myself on a Macbook?
Pretty
proud of that.
Of
course, you could run Windows on a Mac
via
Bootcamp which will open up pretty much
all
the games in the universe,
but
that doesn't get around the fact that
you
should not buy a Mac for gaming.
However,
if you already have one and you just
want
to play a few games, it's totally usable.
So,
what do you guys think about gaming on a Mac in 2017?
Let
me know in the comments below
and
I will catch you in the next one.
English
Hey
guys, this is Austin,
and
today we're going to find out,
can
you actually game on a Mac?
So
to find out, I have two of the most recent Macbooks
in
front of me. So this is the base line 13" model,
so
it has a dual core Core i5 processor,
8
gigabytes of memory, and integrated Iris graphics.
Where
I also have a 15" maxed out model,
with
the Core i7 quad core, 16 gigabytes of memory
and
the dedicated Radeon Pro 460 graphics.
Obviously,
no one should go out and buy a
Mac
as a gaming PC, they just don't make sense.
However,
what I'm curious about is if you
already
do have a Mac for whatever reason,
can
you play games on them at all?
What's
kind of cool is that over half of my
Steam
library will work on macOS, no problem.
Now,
a couple of things actually have changed on
the
gaming side of Mac in the last couple years.
Most
notably, Metal.
This
is very similar to a lower level API,
such
as DirectX12 on the PC, or something like Vulkan,
and
essentially, it should allow us to get
better
performance by abstracting all the
stuff
in the middle and letting the game
get
as close to the hardware as possible.
To
start with, I want to try F1 2016,
which
does take advantage of Metal on the Mac.
Now
I'm going to start using the 13" Macbook Pro,
as
I feel like this is pretty similar to
the
Macs that most people are using.
So
it looks like this works pretty well.
I
don't have a way of testing the exact framerates
but
to my eye it looks nice and smooth.
No
torn frames or anything dropping too badly.
So
right now I'm using the Playstation 4 controller,
which
interestingly enough, actually just works
straight
out of the box.
You
literally just pair it via bluetooth and that's it.
Oh,
nope, you can't go flat out everywhere,
no,
no, nope, no, no, no, no. (laughs)
Okay,
so maybe you actually can't go flat out everywhere.
I
will say the graphics are not the greatest,
so
we're running at 1280 by 800
but,
I mean, I would say that this looks roughly equivalent
to
something like an Xbox 360 game
so
it's hard to know exactly how much of
a
difference Metal makes since I actually can't turn it off
but
considering that I'm running on an integrated graphics
this
doesn't look bad at all.
Next
up, we have Minecraft and because of our
wonderful
dongle life, I have to use an adapter,
but
besides that, we should be good to go.
So
max framerate, 60, VSync, yep,
Maximum,
Fancy, this is pretty much all turned up.
Minecraft's
easy. (laughs)
I
mean, after running Minecraft on the Raspbery Pi,
I'm
really not surprised that anything can run Minecraft,
but
I think the nice thing is that we're really
not
losing anything with the Macbook Pro.
Yeah,
maybe you can do stuff like shaders and whatnot on PC,
but
to be fair, a lot of mods, in fact,
I
think most of them actually should be
just
completely fine to run on Mac.
(singing
doo in rhythm)
I
was just having fun, and then Ken started
zooming
the camera and pointing at my face
so
I feel like that just made in in the video.
Next,
we have CS:GO.
Now
this is another game I know will run on Mac
but
what I'm curious about is what happens if
we
actually try to crank up the resolution and settings.
Alright,
it works but it's definitely dropping some frames.
To
be fair, we actually are playing at 2560 by 1600.
It's
decent, but let's see if we can crank
the
settings down a little bit.
Oh,
that's way better.
So
cranking the resolution down to 1280 by 800
pretty
much immediately fixes all the problems.
There
is a little bit of screen tearing though,
which
is interesting.
Almost
immediately, I could tell this is usable.
It's
definitely playable but it's not as nice
as
it would be on a machine running Windows.
So
next we have Rocket League, and again,
this
is another game that natively does support
the
DualShock 4.
So
it thinks that we can run at 900p with
pretty
much everything cranked up, so let's give it a try.
It
looks like we actually have pretty much
the
full Rocket League experience here.
Graphic
wise, on high it looks pretty nice.
We've
got stuff like the rain, and the particle effect.
And,
uh, no!
How
did that happen?
I
am noticing some framerate drops,
it's
maybe not the smoothest thing in the world
but
we definitely do have a lot of room to
crank
the graphics down if we need to.
Next,
I want to see how a more powerful Mac handles games.
So
we have the 15" Pro.
So
the first trial that I want to try
is
StarCraft 2; not exactly a brand new game
but
it does have support for Metal.
So
right now we're running at 1650 by 1050
with
everything set to high and again,
it
seems to be running nice and smooth,
which
is important for a game like StarCraft.
So
the first thing that's actually throwing me off
a
lot is actually the keyboard.
The
Command, Option, Control and Function keys
are
not remotely in the same spot as
they
are in Windows so all my muscle memory
is
just completely shot right now.
For
example, my escape key is a software key,
which
seems like it would be a big problem.
Especially
for a game where I'm actually kind of
canceling
commands sometimes but it actually kind of works.
Can
the Macbook successfully help me win a game
against
an easy AI, or I guess, a hard AI?
Yes.
The
answer is I can actually kind of play this.
Next,
we have Shadow of Mordor.
Even
though this is a couple years old,
this
has been one of my favorite games
to
benchmark PCs for quite a while
and
for what I remember, the port to Mac and Linux
is
actually pretty decent.
I
really actually do like Shadow of Mordor.
It
kind of feels a little bit like
playing
some of the Batman games
that
it's kind of a bit like a hack and slash.
Like
God of War or something but one thing
you
actually should be careful of,
especially
with these kind of more high end games,
is
to make sure that you have a Mac that's
going
to be compatible.
Lighter
stuff, like CS:GO, should run on basically anything,
but
a lot of these games specifically
do
need a dedicated graphics card, or a quad core processor,
or
something, so don't just expect that you
could
just pick up any game and it's going to work.
Yo,
am I going to beat, like, 40 guys right now
by
myself on a Macbook?
Pretty
proud of that.
Of
course, you could run Windows on a Mac
via
Bootcamp which will open up pretty much
all
the games in the universe,
but
that doesn't get around the fact that
you
should not buy a Mac for gaming.
However,
if you already have one and you just
want
to play a few games, it's totally usable.
So,
what do you guys think about gaming on a Mac in 2017?
Let
me know in the comments below
and
I will catch you in the next one.
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