Does Frame Rate Matter? #Helpful Post
Hey
guys, this is Austin.
The
internet is obsessed with frame rates,
but
do they actually matter?
Any
video, this one included, is nothing more than
a
series of still frames that are played back quickly.
So
for this video, you should pick the 60 frame
per
second option.
That
way you can get the full effect
of
what I'm talking about.
So
this is 15 frames per second.
As
you can see, it looks a little choppy, a little weird.
I
mean, yeah, you can see that this is video,
but
it almost looks like some kind of
like
dream sequence.
Now
we're at 24 frames per second.
Now
this is past the point where your brain is
looking
at the individual stills
and
perceiving them as motion.
So
24 frames is much more common in things
like
TV shows and especially movies.
And
now we're moving on to 30 frames per second.
Now
this is probably the most common for web content.
It's
pretty much what all of my videos are in
and
here you'll see that motion is nice and smooth
and
it looks pretty natural.
Now
we're at 60 frames per second.
Here
you can see the motion is much more smooth,
almost
to the point where it's a little bit distracting.
Now
while 60 FPS video is not that common, you will see it
a
lot in things like game play.
Things
become even more noticeable
the
more motion there is.
That's
why while 30 frames works for most things
switching
to 60 can work better for
fast-paced
action like sports.
Another
big area where frame rate
is
important is for gaming.
Not
only do lower frame rates look distracting,
but
they can have a real effect on game play.
It's
one thing to watch a movie or TV show
and
another when you're controlling something on screen.
Low
frame rates not only look choppy
but
add a sense of lag to your gameplay.
Most
displays top out at 60 frames.
However,
something like this ASUS monitor can
handle
up to 144 frames per second when
you
hook it up to a gaming PC.
With
a one millisecond response time,
in
theory, this should almost completely
eliminate
any sense of lag or choppiness,
but
how much of a difference does it actually make?
To
find out, I invited a few of my friends to sit down
and
play a game at a few different frame rates to see
if
they could actually tell the difference.
-
What? Oh Jesus.
10
FPS is bull (bleep).
-
If I'm flying, I wouldn't know it 'cause it
feels
like I'm just bumping along.
-
Yeah, it's super, it just feels not even laggy,
but
it just feels slow.
-
Is this a sick joke?
This
sucks, Austin, why do you make me play this?
-
Smooth is going to be the keyword in this video.
Can
we get a smooth counter going?
-
It's like really jumpy.
It's
not smooth.
-
Like it's playable in the sense that I can do things.
But
first off, this is just burning my eyes.
-
I don't want to play anymore.
-
Not a fan of 10 frames.
Alright,
this is, oh, that's so much better.
-
Oh my gosh, this is worlds different.
This
is so much smoother.
-
Whoa!
This
still sucks.
-
Like it depends on the game you're playing too.
I
think some games you can pull off 30
and
it's OK, but you can definitely notice
in
this one that it's not as smooth as it could be.
-
Yeah, you know what?
Watching
that thing move out there,
it
looks a lot more natural.
-
It's just a lot smoother.
-
This still looks like N64 right here.
-
Like it's usable, but that's about the most you can say.
It's
not good.
-
Alright, 60 frames.
OK,
yeah, when it starts to move,
it's
a lot smoother when I move.
It
feels like Need for Speed.
-
Ah, that's better.
-
A lot smoother than 30 was.
I
mean, the jump to 10 to 30 was more noticeable
because
10 is that painful.
You
can definitely tell looking at 30 versus 60.
-
It's really responsive and really fast,
but
I kinda want to puke.
-
60 is really good.
It
doesn't make me feel queasy or anything.
That's
a common complaint with people who don't play.
-
Yeah, I mean, this is just the standard
right
now for a reason.
-
I never played at 144 so this is gonna be interesting.
Oh
my god, oh my god, this is great.
So
smooth, look at all the crumbling, so smooth.
-
Everything is coated in butter.
Even
though I'm flying so that doesn't
make
any sense, there's no friction.
-
The murders of the chickens.
I
like 144, it's great.
-
I can tell that it's faster, but it still
feels
about the same as what 60 was.
-
Like I feel like the difference between
30
and 60 was not as noticeable as 10 to 30
and
then same for this.
Like
it's smoother, but I don't think it's
as
drastic of a change, at least to my eyes.
-
I'm happy with 144.
Austin,
I'm glad that you had me participate
in
your video 'cause I'm really enjoying it.
Thank
you, everybody, for watching.
Subscribe
to Austin Evans and I'll see you guys later.
End.
-
If you're doing some sort of reaction game
like
a Need for Speed or like a shooter or something,
then
you might be tempted to spend the extra
and
see things in what seems like hyper speed.
-
So what do you guys think is the sweet
spot
for frame rates?
Let
me know in the comments below
and
I will catch you in the next one.
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