Get on my level. -
The 147" Surround Monitor Experience #Helpful Post
hello
and welcome to the first and
possibly
the final installment of what
I'm
calling James tries stuff for the
first
time today I'm gonna use whatever
tools
I can find just laying around to
make
the most pointless PC gaming setup
possible
Hey look what are these doing
here
349 inch 32 by 9 gaming monitors
each
one of these is designed to be an
elegant
standalone solution for
achieving
both of productivity and
gaming
benefits usually reserved for
double
or even triple monitor setups but
hey
I'm super naive why not connect all
three
of them to create a 180 degrees
semicircle
of pixel paradise builds da
GG
is at it again with the stock cooling
showdown
up to four thousand dollars and
hardware
prizes are up for grabs for the
most
highly voted systems and for people
who
simply vote click the link below to
join
welcome
back step one is to get a
computer
particularly one that has
enough
video out ports to connect one to
one
to each of your three monitors now
it
is possible to go thrum one
DisplayPort
two like a hub where you
split
off to other DisplayPort cables
that
might be possible depending on the
resolutions
of your monitors but it's
always
better to have a dedicated cable
especially
considering that DisplayPort
is
pretty janky at the best of times I'm
also
using the highest quality cables
that
I could find because the
DisplayPort
spec actually is only built
around
a cable length of three meters
which
is about precisely 9.8 feet so if
you're
gonna go beyond that which you
may
well do considering that if you're
using
monitors this wide end to end
they're
like 10 feet if you need to go
beyond
9.8 feet with a display port
cable
the longer the cable the higher
quality
they should be for our computer
we're
going to be using a Corsair one
Pro
because it has an RT X xx atti
inside
which I know is capable of
pushing
all the pixels I need to these
giant
displays so that's just one less
thing
to screw me over the next thing
you
need is a bunch of monitors now
ideally
you would be using three
identical
monitors at least with the
same
resolution and the same aspect
ratio
but it does help if they're
actually
the same maked model because
then
they're gonna have the same sync
polarity
and more uniform colors across
all
of it we don't have that here today
what
we have although these are each of
them
32 by 949 inch monitors there are
three
different brands we've got an LG
Adel
and a Samsung behind me the Samsung
has
a resolution of 3840 by 1080 and a
refresh
rate of 144 Hertz while the
other
two although they do share the
same
LG made panel which is a bonus they
have
a resolution of 50 120 by 1440 and
a
refresh rate of 60 Hertz so we we're
just
gonna have to find out if this
mishmash
screws us in the end
the
first thing I'm noticing here is
that
this is kind of stupid
these
are already so wide that I don't
know
if it would be practical for
basically
anybody's workflow to have
them
arranged to like this the other
thing
I'm thinking about here is the
keyboard
in the mouse okay if I'm over
here
it's a little awkward especially if
these
were turned in more and I was more
surrounded
you'd be a little weird to be
typing
over here and crank up my neck
this
way I got an idea okay so I found
some
scraps extruded aluminum that we
had
from a 16 k gaming and I've never
used
this stuff before but Alex said
it's
pretty easy to work with yeah okay
now
for the piece de resistance that's
more
like it
now
that our setup is completely
ridiculous
let's try actually gaming
follow
me okay so you'll see we're only
using
one third of our potential girth
here
so that's no good go into the
settings
the resolution 51 20 by 1440 is
the
resolution of one of these if I go
into
windowed mode nope no option to do
that
okay I think it's time we opened
the
Nvidia control panel okay so the
point
of surround is to make your
computer
think that you have just one
monitor
with one resolution okay let's
play
it safe and start with just two of
our
monitors one by two will pick the LG
and
the Dell so ten thousand two hundred
and
forty pixels that's the width of
those
two screens it's created one
combined
resolution because it's gonna
treat
it like it's one monitor very cool
so
let's see if we can get it to do that
with
all three monitors we're going to
change
our topology to one by three
select
every monitor including the
Samsung
okay so I was expecting what
like
12,000 this is 57 60 by 1080
if
I go to calculator and divide that by
three
monitors 1920 it's treating this
like
each one of these is 1920 by 1080 I
think
it's because you're not allowed to
mix
and match resolutions so I mean we
can
try this Wow
stretch
city okay this is kind of cool
and
immersive it's not working properly
but
I don't think it's because of the
1920
surround error thing I think it's
because
this game is just not meant to
do
this see how it gets really stretched
out
on the sides like that car and the
car
looks really close and when I go
like
this it looks a lot farther away
and
that's because this game is
rendering
with only one camera position
games
that are meant to be played like
this
they're gonna render from multiple
camera
positions and then the result is
gonna
be that teammates don't look like
that
oh boy
good
god good gravy okay okay okay let's
get
out of here what if I forced all
these
to be the same resolution so one
way
I could do that which would suck
would
be to just run my higher as ones
at
a lower rest so I'd run them all at
38
40 by 1080 that's not that cool
because
why did I buy or have sent to
this
company higher res monitors so
instead
we're gonna try to do super
sample
the low res one to render as
though
it is 50 120 by 1440 there are
some
drawbacks even if you can gets
around
to work like let's say I had
monitors
that were all the same and
surround
work for me and it was awesome
there's
still some drawbacks because it
makes
it seem like it's all one monitor
which
is not ideal when you're not
gaming
if I'm just using my desktop and
it's
treated like one monitor then when
I
go to maximize one of my windows for
example
you're gonna have like a Windows
Explorer
window that's just like
eight
feet of white and it's not easy to
just
place a window on only one monitor
for
example and like your clock is gonna
be
way over there while your Windows
Start
menu is way over there for that
reason
a lot of people who game with
surround
on will actually turn it off
when
they're not gaming and then turn it
back
on when they go to game again which
sucks
because it actually takes anywhere
between
one and five minutes to get it
all
configured every time now a lot of
these
problems can be mitigated or
outright
solved by using software like
Ultraman
or Display fusion which is way
better
because then you can just stay in
surround
mode all the time and not have
to
go back and do the display settings
like
I have to right now and move stuff
around
okay let's see if this works I go
into
my Windows display settings I now
have
a new resolution for my crappy
monitor
my crappy thousand-dollar
awesome
monitor so now we're gonna go
back
into surround and see if we can get
the
coveted 15,000 360 horizontal pixel
resolution
that we were looking for no
there's
just no there's no making it
work
you can't even trick it but who
cares
cuz we still might be able to get
the
result we want sure it's not gonna
be
exclusive full screen in our games
we'll
take a slight performance hit but
we
can still have lots of fun so let's
try
some of the games that are designed
to
be used in setup like this I'm gonna
look
at a list of games that are
actually
known to work with widescreen
Far
Cry 5 we have that one this intro
sequence
is a far cry from being
enjoyable
options video aspect ratio
custom
window mode windowed all the way
all
the way oh whoa no ok now I think
I'm
gonna try just running the benchmark
because
I don't wanna get caught in the
20
minutes of cutscenes this game starts
with
nice nice those hay bales aren't
really
even stretched yeah they're
closer
but it's not super distorted
things
look proportional this is pretty
dank
I don't have to look over there but
having
it there is more immersive
all
right enough Far Cry now I want to
try
a racing game naturally I heard that
project
cars 2 is pretty good for this
kind
of thing so options holy cow look
at
this I don't even have to go into
video
there's a button specifically
saying
triple screen configure your
settings
to match your triple screen
setup
hell yeah
triple
screen spanning check these are
probably
wrong but I'm gonna say that's
fine
okay and again you can see on the
text
of Toyota it's not stretched out
right
okay this is pretty sweet oh look
one
hand well then that rearview mirror
is
like the same size as my actual
rearview
mirror in my car this is like
almost
life-size it's pretty cool and
just
like real life I go the wrong way
okay
this was a pretty stupid setup but
I
still learned a few things number one
if
you're into widescreen surround
gaming
then make sure that the games you
want
to play actually support it because
it
really comes down to the games more
than
anything if you're into racing
games
and flight Sims then you're
probably
good to go and I think more and
more
regular mainstream shooter type
games
are supporting it because 21 by 9
monitors
are more mainstream but this
aspect
ratio is still kind of rare and
then
getting three of them is dumb
number
two make sure all of your
monitors
are the same resolution and
aspect
ratio because that caused
headaches
like we just have fewer
options
because if we have the setup
that
we do and number three is this
worth
it
this
particular setup that these
monitors
is this the good way to go I
don't
think so because first of all it's
super
expensive yes it's more immersive
but
for the cost like this is 4500
dollars
worth of monitors is it really
that
much more immersive than just
having
I don't know one of them they
don't
really have a very tight curve
that's
an 1800 our curved one if you had
three
monitors this aspect ratio that
had
1800 our curve
then
it would be a tighter circle around
you
but hey if it's all about
dick-measuring
then this gives you a
huge
dick
so
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