Is the Microsoft
HoloLens the Future? #Helpful Post
Uh,
sorry. You’re dead. I just think of how ridiculous I must look right now. Hey
guys
this is Austin. Is the Microsoft Hololens the future? While there’s been a lot
of
talk
about virtual reality headsets the Hololens is something a little different.
You’re
able
to walk around and fully interact with the world with straight Minority Report
stuff
like
floating web pages and holograms. For a developer kit it actually comes with a
pretty
solid
unboxing experience, open it up and you’ll see the Hololens comes in a cool
carrying
case. Inside though is where the real magic is. What really jumps out at me
is
just how polished the Hololens already feels. Compared to early VR headsets
like
Oculus
this looks like a product you could buy today which I guess shouldn’t be a huge
surprise
coming from a company like Microsoft. The crazy thing is that this is fully
untethered,
there’s
no need to be attached to a PC to handle stuff like rendering or needing to
set
up a bunch of sensors around your room. There’s some serious power inside too
but
Microsoft
is still being very vague about what actually makes it all work, there’s
some
custom silicon inside but it seems like a lot of the heavy lifting is being
handled
by
the sensors. It doesn’t get warm or even uncomfortable after wearing it for a
while
and
the battery will last around three hours which is impressive for what’s
essentially
a
full holographic computer that lives on your face. Put the Hololens on, run a
quick
scan
of the room and you’re ready to go. The thing that makes the Hololens special
is
the holographic display. This isn’t like a traditional screen as it’s fully
transparent
until
there’s something to actually see. Not only does this make interacting with the
real
world dead simple since your vision isn’t obscured but it also means the
holograms can
be
incredibly sharp. What really blew me away is the tracking, it’s almost
perfect. Walk
around
a room, move around as much as you want, it doesn’t matter. If you put a
browser
window
against a wall it’s not going anywhere which can actually lead to funny
problems
like
forgetting where you put something in real space. It’s easy to imagine a desk
setup
where you’re using the Hololens and you have different browser windows and
research
projects
on your desk, on the wall in front of you, this is really cool stuff. A lot of
what
makes this special comes down to this being something that adds to your vision,
not
replacing it all together. You can still see everything around you and talk
with people
but
there might just be aliens flying around the room or a browser tab on the wall
behind
them.
The biggest learning curve is control, the Hololens relies on a couple gestures
like
clicking
with one finger and opening your hand to pull up a menu. These work but it
can
get a little tiring to constantly have your hand held out in front of you to
select
things.
What’s interesting is that the screen doesn’t work off a traditional resolution
since
it’s measured in rays of light but there’s clearly more detail on the Hololens
than
any VR headset I’ve ever tried, even small text from across the room is
readable
which
is something not even the recording can fully get across. The biggest issue is
the
field of view, it’s fairly small. So I’m recording with this super awesome
iPhone
mount.
So this is actually pretty close to what you would see through the Hololens, so
you
can see it looks nice and the tracking’s good however for example if I look at
something
like
this the field of view is not enormous. You can see that it’s still a little
bit
transparent,
right so you can see behind that window and everything. The field of view,
it’s
decent enough especially with things that are kind of transparent like that,
like
this
looks fine, this looks fine, it’s only when you get to bigger, more complex
things
that
you really realize that it’s a little bit lacking. There’s also some color
shifting
you
can notice in the screen especially in pure white areas but again it’s really
not
that
bad, it’s clear that Microsoft focused on the hard stuff like making the
tracking
work
and fitting all of this hardware inside a fully portable headset. The Hololens
really
is
something you have to try to fully appreciate. With the hardware already being
so polished
the
biggest thing holding it back seems to be getting developers to actually create
software
for
it but since it’s running a version of Windows 10 it’s not too crazy to port
stuff
over and since this is one of the very first developer kits it’s just going to
take
time. I’ve got to give a huge shoutout to my friends Adam and Glenn from Master
of
Shapes
for letting me borrow their Hololens and shoot a video, they’re awesome and so
is
the Hololens. This is absolutely the future. So what do you guys think about
the Hololens?
Let
me know in the comments below and I will catch you in the next one.
No comments:
Post a Comment