PS4 vs Xbox One
Episode 3: #Helpful Post
When
it comes to picking a game console that’s supposed to last the better part of a
decade
having
enough performance to keep up is a big deal. To start let’s take a look at
the
CPU on both the PS4 and Xbox One. With both consoles using custom AMD APUs this
is
one
area where they’re incredibly similar. Each uses an eight core processor, the
PS4
being
clocked at 1.6 gigahertz where the Xbox has a slight advantage at 1.75
gigahertz.
They’re
both based on AMD’s Jaguar architecture which is fairly low powered, typically
being
used
in entry level desktops and laptops. Interestingly the Athlon 5150 processor is
almost
identical to what’s being used on the consoles, just with four cores instead
of
eight. While you should take these estimates with a grain of salt it gives us a
good baseline
to
compare, it’s clear that while they might have a lot of cores neither console
can come
close
to even a modest gaming PC on the processor side. Making things more
complicated is that
while
they have eight cores they can’t actually use all of them for gaming. The PS4
reserves
two
cores for the operating system and while there’s a huge advantage in being able
to
multitask
that means games only really have six cores to work with. The Xbox has a similar
setup
but developers have access to a seventh core as long as a game doesn’t need to
use
Kinect
or custom voice commands. It’s not a massive difference but this paired with
the
clock speed advantage gives the Xbox One a slight edge here. While things are
nearly
identical
on the CPU front get into the graphics and you’ll find some bigger differences.
Both
are using AMD Radeon graphics but the PS4 has a clear advantage with a bigger
GPU
that’s
rocking 1152 stream processors compared to 768 on the Xbox One. As we’re
talking
about
the same GCN hardware this basically is an apples to apples comparison, the PS4
has
a 50% advantage here. Microsoft does have a slight lead when it comes to clock
speed
but
the end result is still a win for the PS4 with a total of 1.8 teraflops of
performance
over
1.3 on the Xbox. Another big difference between the consoles is memory. We’re
looking
at
eight gigabytes across the board which is a massive advantage over the last
generation
but
not all of this is available, only five gigs are there for games to take
advantage
of.
The bigger difference is the type of memory, while the Xbox One uses standard
DDR3 the
PS4
uses GDDR5. Typically DDR3 is used for CPUs, it’s doesn’t have enormous
bandwidth
but
it’s good for quickly delivering smaller amounts of data. GDDR5 is the
opposite, it
has
lots of bandwidth but it can’t be accessed as quickly which makes it ideal for
a graphics
card.
Purely looking at performance the PS4 has a big advantage with 176 gigabytes
per
second
compared to just 68 on the Xbox but Microsoft does have a trick up their
sleeve:
ESRAM.
This is a small 32 megabyte chunk of super fast memory dedicated to the GPU
which
can
make up a lot of the difference however it requires the developers to properly
take
advantage
of it. On the other hand the PS4 can take the brute force approach with lots
of
fast memory that just works giving it the clear victory here. So what does all
of this
mean
for actual games? With very similar hardware you shouldn’t expect a massive
difference
in
graphics. Both consoles support 1080p but many games give up a bit of
resolution like
Star
Wars Battlefront which runs at 900p on the PS4 and an even lower 720p on the
Xbox
One.
Most games like Grand Theft Auto 5 are capable of the full 1080p output but here
you’re
trading resolution for performance as both consoles top out at 30 FPS. The
PlayStation
and
Xbox are capable of 1080p at 60 frames though, less graphically intense titles
like
Rocket
League along with remasters like The Nathan Drake Collection run no problem on
the
PS4. Forza 6 is a great example of a game that’s able to keep a consistent 60
FPS
even
at 1080p on the Xbox but this is the exception rather than the rule. Most of
the
time
to keep up the high refresh rate you sacrifice resolution like in Titanfall
which
only
runs at 792p. While on paper both consoles are similar they each have their
advantages.
The
Xbox One has a slightly faster CPU but the larger GPU and faster memory means
the
PS4
almost always gives you a better gaming experience, giving it the win this time
around.
Of
course a slight performance advantage doesn’t tell the whole story, check out
the last couple
episodes
if you missed them and definitely stay tuned for the next one, this comparison
isn’t
over yet.
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